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Himmel

Concept for a 2D platformer where the player traverses a vast sky, traveling from one island to the next
The project is a combination of mostly 2D illustrations and some 3D models, layered and set up in a 3D space to create a deep parallax effect.

February - April 2019

Layer Breakdown

Layer Breakdown

Concepts

Concepts

First rough concept

First rough concept

Rotor model for small airships

Rotor model for small airships

Closed temple ruins

Closed temple ruins

Open temple ruins

Open temple ruins

Town island (without extra houses)

Town island (without extra houses)

Various extra islands

Various extra islands

Himmel - Gameplay